Breaking Down the Opposition

  COACHING POINTS
  • Find & create space.

  • Timing of the runs.

  • Be creative.

  • Know when to be patient in the build up and when to be explosive.

  • Communication.

 SESSION
  1. Half of a pitch. One goal with a goalkeeper.

  2. One defender starts in line with 4 mannequins/cones who act as a defensive offside line with 2 mannequins infront acting as 2 midfielders.

  3. The 5 attackers must play into the striker and then attack in a 6v1 whilst breaking down the “defensive offside line” of mannequins.

 PROGRESSIONS
  • Add another defender or 2.
COACHING POINTS
  • Find & create space.

  • Timing of the runs.

  • Be creative.

  • Know when to be patient in the build up and when to be explosive.

  • Communication.

SESSION
  1. Half of a pitch. One goal with a goalkeeper and two smaller goals in the corners of the opposite half. Play restarts from the halfway line with the attackers after each reset. Pitch is split into two zones up until the edge of the box where the pitch becomes full.

  2. 3v2 in each zone. The ball can travel across from zone A to zone B but players cannot leave their zone.

  3. If the attackers break the defence down and progress into the box then the players can now travel where they like and it becomes a 6v4 in the box.

  4. The defenders can win the ball and counter attack into the two small goals.

PROGRESSIONS
  • 1 attacker can travel from zone to zone to make it a 4v2.
COACHING POINTS
  • Find & create space.

  • Timing of the runs.

  • Be creative.

  • Know when to be patient in the build up and when to be explosive.

     

  • Communication.

  • Movement off the ball.

 SESSION
  1. Half a pitch. One goal with a goalkeeper, two smaller goals on the half way line. 

  2. 7v6 overload for the attackers. Play restarts with the attackers on the halfway line after each reset.

  3. The attackers must try to break down the defenders and score. If the defenders win the ball they can counter attack into the two smaller goals.

PROGRESSIONS
  • Change the numbers to a bigger overload (8v5) or an underload (6v7).

COACHING POINTS
  • Find & create space.

  • Timing of the runs.

  • Be creative.

  • Know when to be patient in the build up and when to be explosive.

  • Communication.

  • Movement off the ball.

SESSION
  1. 60×40 yard area. The pitch is split into two halves.

  2. 5v5 with the ball beginning in A’s half of the pitch. A v B start with a 4v4 in that half with each team leaving one player in the opposite half.

  3. B must try to break down A and score. If A win the ball they must play into their player in the opposite half then quickly join them to try and score. Again, when transitioning each team must leave one player in the other half at all times.

PROGRESSIONS
  • Add a floater to create an overload for the team in possession.
COACHING POINTS
  • Find & create space.

  • Timing of the runs.

  • Be creative.

  • Know when to be patient in the build up and when to be explosive.

  • Communication.

  • Movement off the ball.

SESSION
  1. 60×40 yard area. The pitch is split into thirds.

  2. 7v7 with goalkeepers. Each team starts with 3 defenders in one third, 3 midfielders in the middle third and 1 attacker in the final third.

  3. Play must go through the thirds. The player who passes into the next third can go and join that third. For example, if a defender succesfully passes into midfield, the defender can then join the midfield for a 4v3 overload.

PROGRESSIONS
  • Add a floater to create an overload for the team in possession.